Wednesday, March 17, 2010
Poster Project
Walt Disney
Walter Elias "Walt" Disney (December 5, 1901 – December 15, 1966) was an American film producer, director, screenwriter, voice actor, animator, entrepreneur, entertainer, international icon and philanthropist. Disney is famous for his influence in the field of entertainment during the twentieth century. As the co-founder (with his brother Roy O. Disney) of Walt Disney Productions, Disney became one of the best-known motion picture producers in the world. The corporation he co-founded, now known as The Walt Disney Company, today has annual revenues of approximately U.S. $35 billion.
Disney is particularly noted for being a film producer and a popular showman, as well as an innovator in animation and theme park design. He and his staff created a number of the world's most famous fictional characters including Mickey Mouse, a character for which Disney himself was the original voice. He has won 26 Academy Awards out of 59 nominations, including a record four in one year,[2] giving him more awards and nominations than any other individual. He also won seven Emmy Awards. He is the namesake for Disneyland and Walt Disney World Resort theme parks in the United States, Japan, France, and China.
Disney died of lung cancer on December 15, 1966, a few years prior to the opening of Walt Disney World Resort in Florida.
The Golden Age of Animation
The success of Snow White, (for which Disney received one full-size, and seven miniature Oscar statuettes) allowed Disney to build a new campus for the Walt Disney Studios in Burbank, which opened for business on December 24, 1939; Snow White was not only the peak of Disney's success, but it also ushered in a period that would later be known as the Golden Age of Animation for Disney.[60][61] The feature animation staff, having just completed Pinocchio, continued work on Fantasia and Bambi and the early production stages of Alice in Wonderland and Peter Pan while the shorts staff continued work on the Mickey Mouse, Donald Duck, Goofy, and Pluto cartoon series, ending the Silly Symphonies at this time. Animator Fred Moore had redesigned Mickey Mouse in the late 1930s, when Donald Duck began to gain more popularity among theater audiences than Mickey Mouse.[62]
Pinocchio and Fantasia followed Snow White and the Seven Dwarfs into the movie theaters in 1940, but both were financial disappointments. The inexpensive Dumbo was planned as an income generator, but during production of the new film, most of the animation staff went on strike, permanently straining the relationship between Disney and his artists.
Disney Animation today
Traditional hand-drawn animation, with which Walt Disney started his company, was, for a time, no longer produced at the Walt Disney Animation Studios. After a stream of financially unsuccessful traditionally-animated features in the early 2000s, the two satellite studios in Paris and Orlando were closed, and the main studio in Burbank was converted to a computer animation production facility. In 2004, Disney released what was announced as their final "traditionally animated" feature film, Home on the Range. However, since the 2006 acquisition of Pixar, and the resulting rise of John Lasseter to Chief Creative Officer, that position has changed, and the 2009 film The Princess and the Frog has marked Disney's return to traditional hand-drawn animation
Wednesday, March 10, 2010
Homework 8: Problem Seeking Problem Solving
1. Why is understanding design principles alone not enough to become an artist?
composition is only part of the puzzle, ideas being expressed by artists and
designers have become more varied and complex. Conceptual invention is just as
important as compositional strength. When the concept is fresh and the
composition is compelling, expression and communication expand.
2. How is the process different for fine and commercial artists?
designers usually solve problems presented by clients, artists usually invent
aesthetic problems for themselves
3. Compare convergent and divergent thinking: What is similar? What is different?
How do designers usually think and why?
divergent thinking is nonlinear and more open ended then convergent thinking.
it is less predictable and may lead to creative breakthrough
4. Where do ideas come from?
ideas come from many sources, including common objects, nature, mythology,
and history
5. What are some techniques for generating lots of ideas?
brainstorming, visual research, variations on a theme, an open mind
6. How can you become a better artist?
by engaging your heart, your eye, your hand, and your mind, you can fully use
your emotional, perceptual, technical, and conceptual resources to create your
very best work
composition is only part of the puzzle, ideas being expressed by artists and
designers have become more varied and complex. Conceptual invention is just as
important as compositional strength. When the concept is fresh and the
composition is compelling, expression and communication expand.
2. How is the process different for fine and commercial artists?
designers usually solve problems presented by clients, artists usually invent
aesthetic problems for themselves
3. Compare convergent and divergent thinking: What is similar? What is different?
How do designers usually think and why?
divergent thinking is nonlinear and more open ended then convergent thinking.
it is less predictable and may lead to creative breakthrough
4. Where do ideas come from?
ideas come from many sources, including common objects, nature, mythology,
and history
5. What are some techniques for generating lots of ideas?
brainstorming, visual research, variations on a theme, an open mind
6. How can you become a better artist?
by engaging your heart, your eye, your hand, and your mind, you can fully use
your emotional, perceptual, technical, and conceptual resources to create your
very best work
Homework 7: Read Cultivating Creativity
1. Compare your creative process with that of Roger Von Oech. Where are your strengths and weaknesses?
The judge, I tend to look at the possabilities of what I am doing as I am doing it
2. Why is creative thinking as important as any technical skill?
to be effective, an artist or designer can't simply follow instructions. Through creative thinking, old habits are broken and familiar patterns of thught are transformed.
3. Which of the seven characteristics of creative thinking describe your personality best? Which ones do you need to cultivate more?
connection seeking
4. What are some ways to manage your time?
set the stage, prioritize, see the big picture, work sequentially, use parts to create the whole, make the most of class time, start early, work together.
5. What are some ways to reduce stress?
good nights sleep, breathing techniques, visualization techniques.
6 Do the goal setting exercise on pages 112-113, then describe your top four goals along with a rough timetable (be sure your goals are "good" goals).
to finnish remodeling home- 6mo; learn spanish-1-2yrs; learn web design-2yrs; go to 2012 olympics-2yrs
The judge, I tend to look at the possabilities of what I am doing as I am doing it
2. Why is creative thinking as important as any technical skill?
to be effective, an artist or designer can't simply follow instructions. Through creative thinking, old habits are broken and familiar patterns of thught are transformed.
3. Which of the seven characteristics of creative thinking describe your personality best? Which ones do you need to cultivate more?
connection seeking
4. What are some ways to manage your time?
set the stage, prioritize, see the big picture, work sequentially, use parts to create the whole, make the most of class time, start early, work together.
5. What are some ways to reduce stress?
good nights sleep, breathing techniques, visualization techniques.
6 Do the goal setting exercise on pages 112-113, then describe your top four goals along with a rough timetable (be sure your goals are "good" goals).
to finnish remodeling home- 6mo; learn spanish-1-2yrs; learn web design-2yrs; go to 2012 olympics-2yrs
Monday, March 1, 2010
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